Depiction of War in Games: Can You Do Better? August 13, 2019 By Andrew Barron War is frequently shown in games, but is the subject treated responsibly? Over the years I’ve found a huge disconnect between the reality of war, and how it is portrayed in TV, films, and games.
3 Design Techniques we use to Keep Virtual Battlespace (VBS3) Development on Track June 11, 2019 By Andrew Barron This article shows 3 simple design techniques we use to clearly define goals early in our projects.