Products
The story behind each product — from training simulations to apps carried into combat. I helped build each of them.
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Virtual Battlespace 4 (VBS4)The whole-earth military simulation that replaced VBS3 in 2020.
Product Owner, then product and program manager · 2020 to 2026
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Virtual Battlespace 3 (VBS3)The game-based military simulation used by 50+ nations from 2014 to 2020.
Design Director, Lead Producer, Product Development Lead · 2013 to 2021
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Virtual Battlespace 2 (VBS2)The product that made game-based military simulation the standard.
Technical Game Designer, early team · 2006 to 2010
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VBS ControlA behavior-tree AI system and visual editor that replaced VBS3’s legacy AI.
Lead Producer and Scaled Agile Product Owner · 2015 to 2018
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DARPA TransAppsOne of the first programs to put smartphone apps in Soldiers’ hands in combat.
Field Service Representative · 2012 to 2013
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General Barron’s Operation Flashpoint ModsMissions, AI systems and tools for Operation Flashpoint, with a download pack.
Modder, as General Barron · 2002 to 2006
Let’s Talk
I am open to senior product roles in defense tech. I also enjoy hearing from fellow Operation Flashpoint and VBS veterans, and from anyone writing or podcasting about simulation or war in games.